Return to Index

Pirate Captains
Medium humanoid (human), CN
----------
Armor Class: 12
Hit Points: 41 (6 HD; 5d10+1d8+5)
Speed: 30 ft.
Initiative: 6
----------
STR: 15 (2) DEX: 13 (1) CON: 10 (0)
INT: 13 (1) WIS: 8 (-1) CHA: 16 (3)
----------
Saves: STR: 4 DEX: 3 CON: 2
    INT: 1 WIS: -1 CHA: 3
Skills: 2 + ability mod for (Acrobatics, Bluff, Diplomacy, Intimidate, Profession (sailor), Swim)
Languages: Common, Polyglot
CR: 5(1000 xp)
----------
Space: 5 / Reach: 5
Melee attacks:
+4 rapier +4 (1d6+6)
Ranged attacks:
mwk light crossbow +3 (1d8)
----------
Special: armor training 1, trapfinding +1
Feats: Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Power Attack, Weapon Focus (rapier), Weapon Specialization (rapier)
Environment: any oceans or coastlines
Organization: solitary or crew (1 plus 2-4 officers and 10+ sailors)
Treasure: NPC gear (+1 chain shirt, +1 rapier, masterwork light crossbow with 20 bolts, potions of cure moderate wounds [2], other treasure)
Source: Isles Of The Shackles

----------------------------------------------